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Lanzan recursos de videojuegos para padres por el Día del Niño en México
Press Releases /La Entertainment Software Association (ESA) anunció hoy nuevos recursos para padres, educadores y cuidadores para comprender y utilizar mejor las herramientas que ayudan a administrar los videojuegos para el Día del Niño en México.
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Video Game Resources for Parents Released for Mexico’s Children’s Day
Press Releases /The Entertainment Software Association (ESA) today announced new resources for parents, educators and caregivers to better understand and use tools that help manage video game play for Mexico’s Children’s Day.
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ESA President and CEO Stanley Pierre-Louis Joined Industry Leaders at D.I.C.E. 2022 Town Hall
Events /On February 23, 2022, Entertainment Software Association (ESA) President and CEO Stanley Pierre-Louis spoke at a D.I.C.E. state of the industry town hall alongside Xbox General Manager, Creator Partnerships Jen MacLean, Unity Vice President, Accelerate Solutions Ryan Peterson, Tencent Games Global Vice President of Partnerships Pete Smith, Epic Games…
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Entertainment Software Association Applauds Confirmation of Kathi Vidal to United States Patent and Trademark Office
Statements /The Entertainment Software Association (ESA), which serves as the voice and advocate for the U.S. video game industry, congratulates Kathi Vidal, unanimously confirmed Tuesday, April 5, 2022 by the United States Senate as Under Secretary of Commerce for Intellectual Property and Director of the United States Patent and Trademark…
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ESA Statement on E3 2022
Statements /The Entertainment Software Association issued the following statement on E3 2022:E3 will return in 2023 with a reinvigorated showcase that celebrates new and exciting video games and industry innovations.We previously announced that E3 would not be held in person in 2022 due to the ongoing health risks surrounding COVID-19.…
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Seizing an Opportunity for Women in the Metaverse
Perspectives /Many people think women don’t love video games, but they’re wrong. One in three people worldwide plays video games, and nearly half of those gamers are women. However, less than a quarter of the employees in the video game industry are women, suggesting stereotypes may be a contributing factor…