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We support policies that protect creative works, promote innovation, and expand the dynamic marketplace for the video game industry.

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  • Report: The Guide to Esports

    ESA Research / Research Reports /

    The Growing World of EsportsEsports, also known as competitive gaming, is revolutionizing how consumers watch, follow and engage with video games. The Guide to Esports is a comprehensive, global competitive gaming primer supported by video game trade associations across the United States, Europe, Canada, Australia, and New Zealand. The…

  • News Release: Global Trade Groups Launch First Comprehensive Guide to Fast-growing, Worldwide Esports Phenomenon

    Press Releases /

    ‘The Guide to Esports’ Explains Competitive Gaming Fundamentals, the Global Impact of Esports and the Importance of Intellectual Property to Fuel Excitement and GrowthBrussels, Belgium - December 14, 2021 - ISFE Esports today published the first comprehensive, global competitive gaming compendium—The Guide to Esports—with the support of its sister…

  • ESA Partnered With National Center for Missing and Exploited Children, Family Online Safety Institute and Take This for Online Safety Webinar

    Events /

    On Thursday, December 2, 2021, the Entertainment Software Association (ESA) hosted “Chums, Cheaters and Creeps: An Educational Webinar about Keeping Online Play Safe for Everyone,” a virtual event for policymakers and their staffs focusing on online safety, privacy, children’s protection and video games.Featuring Callahan Walsh of the National Center…

  • ESA President and CEO Stanley Pierre-Louis Recognized with 2021 Black in Gaming Foundation Award

    Press Releases /

    Entertainment Software Association President and CEO Stanley Pierre-Louis received the 2021 Black in Gaming (BIG) Image Award in recognition of his contributions to the video game industry during an online ceremony streamed on Saturday, November 13, 2021.“I’d like to express my deep gratitude to the team at Black in…

  • 2021 GamesBeat Summit Next Panel Explored Games as a Vehicle for Social Impact

    Events /

    On Wednesday, November 10, 2021, the Entertainment Software Association President and CEO Stanley Pierre-Louis moderated a GamesBeat Summit Next panel focusing on how video games are achieving social impact. Jessica Lindl, Unity Vice President of Social Impact, and David Washington, HiDef Founder and Chief Impact Officer, spoke with Pierre-Louis…

  • ESA Sponsored 12th Biennial Congressional Benefit Football Game

    Events /

    The Entertainment Software Association (ESA) served as an MVP sponsor for the 2021 Congressional Football Game, building connections between attendees and the video game industry. The 12th biennial game, held at Washington, D.C.'s Audi Field, featured members of Congress and former NFL players facing off against the U.S. Capitol…

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