Intellectual Property
For the video game industry, strong intellectual property (IP) laws incentivize the development of state-of-the-art devices and platforms and the creation of sophisticated and stunning video games for the enjoyment of consumers.
The video game industry creates some of the best known, most compelling entertainment in the world. Strong intellectual property laws, anchored in the U.S. Constitution, drive the creativity and innovation that make these video games possible. These laws incentivize both the development of state-of-the-art devices and platforms, as well as the creation of sophisticated and stunning video games for the enjoyment of consumers.
Video game publishers, device makers and online platforms rely on copyright, patent and trademark laws to ensure that players can seamlessly and securely play the video games they love in their homes and on the go. The video game industry supports the existing U.S. intellectual property regime and efforts to promote similar protections overseas so that creative and innovative works are protected, incentivized and delivered to players around the world.
Related News and Resources
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ESA Statement on 2022 Special 301 Report
Statements /The Entertainment Software Association (ESA), which represents the U.S. video game industry, today issued the following statement on the 2022 Special 301 Report released by the Office of the U.S. Trade Representative (USTR).
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Entertainment Software Association Applauds Confirmation of Kathi Vidal to United States Patent and Trademark Office
Statements /The Entertainment Software Association (ESA), which serves as the voice and advocate for the U.S. video game industry, congratulates Kathi Vidal, unanimously confirmed Tuesday, April 5, 2022 by the United States Senate as Under Secretary of Commerce for Intellectual Property and Director of the United States Patent and Trademark…
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Entertainment Software Association Praised United States Trade Representative for 2021 Notorious Markets List
On February 18, 2022, the Entertainment Software Association (ESA) praised the United States Trade Representative (USTR) for its release of the 2021 Review of Notorious Markets for Counterfeiting and Piracy, also known as the Notorious Markets List, which identified 42 online markets and 35 physical markets that reportedly engage…
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Entertainment Software Association Statement on Successful Piracy Prosecution
Statements /The Entertainment Software Association issued the following statement on the successful piracy prosecution in the Western District of Washington: "The Entertainment Software Association applauds the United States Department of Justice and the United States Attorney’s Office for the Western District of Washington for the successful prosecution of Gary Bowser, a…
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2022 International Intellectual Property Alliance Special 301 Report Submission
Statements /On January 31, 2022, the International Intellectual Property Alliance (IIPA) filed its annual Special 301 Report submission with the Office of the United States Trade Representative (USTR). As a member of IIPA, the Entertainment Software Association (ESA) contributed information on over 20 countries to highlight intellectual property protection and…
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The ESA Praises Brazilian Partners for Shutting Down Online Video Game Piracy Websites
Statements /I am the President and CEO of the Entertainment Software Association (ESA), which serves as the voice and advocate for the U.S. video game industry. Our members are the innovators, creators, publishers and business leaders that are reimagining entertainment and transforming how we interact, learn, connect and play.