Policy Positions

We support policies that protect creative works, promote innovation, and expand the dynamic marketplace for the video game industry.

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results in Perspectives.
  • Diving into Learning Games with #EdGamesExpo

    Perspectives /

    A fireside chat at ESA HQ kicked off the start of the seventh annual #EdGamesExpo, the Department of Education's annual public showcase and celebration of educational learning games as well as innovative forms of learning technologies for children and students in education and special education.

  • Putting Player Safety First

    Perspectives /

    Online platforms have an incredible ability to bring people together, forge new friendships and build communities. Creating a safe and positive experience for all our players is deeply important to everyone in our industry, many of whom not only create video games but also enjoy them with their own…

  • How Video Games Can Reunite a Divided World

    Perspectives /

    Last month, ESA President & CEO Stanley Pierre-Louis joined over 100 industry experts and innovators to represent the video game industry at The Digital Intelligence Symposium: XR+ Symposium in New York City.

  • Three Things Every Parent Needs to Know About Video Games for the Holiday Season

    Perspectives /

    Finding the perfect holiday gifts for loved ones can be stressful, especially when it comes to your kids. Fortunately, if you’re looking for the latest and greatest video games or plan on buying a new game console, we’ve got you covered with three things every parent should know.

  • Putting Education Within Reach

    Perspectives /

    November, otherwise known as National Scholarship Month, is the ideal time to celebrate the ESA Foundation’s scholarship program, which is helping to ensure higher-ed is not just a pipe dream.

  • Keys to Learn: Unlocking the Power of Games with Ubisoft and Games for Change

    Perspectives /

    On a cloudy morning in New York City last Thursday, a class of students from a local technology magnet school joined video game industry professionals, Games for Change staff, and experts from Ubisoft to experience some of the newest and most innovative educational games available.

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